Tuesday, 25 August 2015

World of Warcraft: Legion News - Honor System V3 & The Prestige System


With the announcement of World of Warcraft: Legion, Blizzard also unveiled the final version of the Honor System - Version 3. To start, it features the removal of PvP gear which you can read about in my blog here.

Aside from the removal of PvP gear, the Honor System V3 features something no one saw coming; a talent tree for PvP. The PvP talent tree works in the same way as the current one does for all classes, you pick a skill from one of three choices and then go down to the next lane to choose the next and so on and so forth. From what we were shown, the talent tree has some standard choices available for all classes as well as unique choices for specific classes such as Death Knights. Death Knights will be given the option to replace Scourge Strike with Necrotic Strike, a pruned ability from the days of Mists of Pandaria. Healers will be given the option to replace their dispel with a unique ability that dispels all magic effects on the targets every 2 seconds for 6 seconds. The values to some of these abilities will probably be tweaked, however we can only assume that other classes will receive something similar, an ability for PvP that replaces a pre-existing ability. 

It is a possibility that these PvP talents could cause major imbalance issues should the effects be too powerful. The new progression system for PvP is no longer about collecting gear, but instead about progressing through ranks 1 - 50. During your ranking up process, you will be given the chance to choose a new talent in your PvP talent tree. Once you hit Rank 50, you are then given the option to Prestige, which will wipe your PvP talents clean and you will start again. In return, the player will receive cosmetic rewards. In the beginning, this will simply edit your player frame slightly to show your prestige ranking, but eventually you will be able to get mounts, a new skin for your class artifact and more. More details on the prestige system will no doubt surface as we get closer to the release date, which is sometime around when the Warcraft movie hits theatres.

They said that these abilities will only work in PvP, I hope that includes World PvP as well. It will be cool to see that as soon as you enter PvP combat, Scourge Strike turns into Necrotic Strike for the duration of the PvP battle, but perhaps it is a complete a hard-swap in which the Death Knight entirely looses the Scourge Strike ability.

Aside from abilities, you can also select passives such as Mind Quickening that will increase your Haste by 3%, or choose non-class related abilities such as the baseline Gladiator's Medallion. Gladiator's Medallion is a talent that works exactly like a PvP trinket that removes all forms of CC from the player - does this mean that the PvP trinkets will be removed as well as the controversial Human Racial?

I can only imagine that the Human Racial will be removed so that the playing field is leveled out, everyone will have one trinket no matter your choice of race. I am somewhat fearful that there might be the slightest chance that PvP talents will only work in Arena or Battlegrounds, in reference to how Tom Chilton worded it at the expansion reveal during Gamescom 2015. I have high hopes however.

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